By Jason Patnode
Every strategy and tip is subsidized up with functional tutorials, utilizing the types, textures and video at the better half DVD to supply a crash path to this important ability. Jason Patnode takes you from low to high-resolution modeling - assisting you span the space among online game and movie abilities. in response to Maya 2008 and ZBrush 3.0.
You'll examine: Pipeline and modeling guidance . assessment of Maya . advent to ZBrush modeling . idea artwork . Anatomy . making a game personality . making a hyper-real personality . making a photo-real personality . UVs and texturing . the best way to create a demo reel
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Extra info for Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques
Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques by Jason Patnode